Tips as I go
This is just my personal notes going into this. Blender is new software to me and I really have no idea how it works. It looks to be very powerful software for free and inexpensive. So without further delay.
I am looking at some hot keys to make this a little smoother of a process. I got these from Yan’s Daily tips 007. He makes some great short little videos.
G = Grab Brush
Shift = Smooth Brush
3 = Clay Strips Brush
4 = Crease Brush
I = Inflate Brush
Shift + 4 = Sculpt Draw Brush
P = Pinch Brush
K = Snakehook Brush
M = Mask
Alt + M = Remove Mask
Cntrl + I = Invert Mask
Turning the Mirror function on
Enter edit mode
and then hit X-Mirror
Subdividing to prepare for Sculpting tool
do this like 3 times
Adjusting Brush Size and settings
When you enter sculpt mode (same drop down as entering edit mode) and you have a brush selected. Pressing “F” will bring up this sizing interface.
Once I had a basic shape, I personally found that right now using the inflate and deflate brush tool worked for me.
The reason I like it at the moment it that is makes adding and removing mass from the sculpture intuitive for me. While you are sculpting I have seen in various tutorials on YouTube that you should really make sure to click the Dynatopo box. I do not 100% understand what or how it works, but it seems to make the surface of the model more dynamic to work with. I apologize that I cannot recall the content creator names from which I learned this… otherwise I would have linked you in their direction.
This is it for now. I want to get a little bit better at 3d modeling before I go into retopoloy, multi-resolution tool as well as rigging and animating at a later time. In the mean time enjoy my little Halloween sculpt which is 2 days late.